Tuesday, September 30, 2014

Rhetoric in the Workplace

Before I came to college, I worked in Germany for a year as an intern to experience what its like to be a mechanical engineer.  I had to submit a resume to try and get accepted, this required showing why I should be chosen for the internship and what my skills are to try and prove that I will be the most successful person for the internship.  After getting accepted I also had to write a two page report every month to explain what I have learned, what I'm not so sure about, and in general what I had accomplished that month, these had to be very accurate or my instructor there would make you write it again.  Looking back at these I realized that I had used rhetoric to try and show everything I had accomplished.  Also learning about these new uses of rhetoric I see that there were also many areas of my writing that could have been improved, which I will certainly use in the future, once I finish college and start applying for work.  This could definitely be very helpful to use in the workplace so that I can prove what I can do in my field of work, and try and win customers over in whatever workplace I end up in.

Thursday, September 4, 2014

Project One Essay

For the first project I will be writing about how online streamers are authors, and explain why I believe that its authorship.  I may also try to focus onto some YouTube channels, but this will be on people who stream or create video content for video games.  A difficulty that I am running into is finding sources that talk about these subjects, as most gamers don't talk about their streaming and the things they do, and if they do then its usually in videos, which I will need to learn how to cite properly.  I want to show how the streaming platforms and things like YouTube create an environment that lets people become authors by playing games and creating commentary for this.  The commentary is usually about the game play, just joking around, or even professionals who stream daily.  I play video games on a regular basis and will be focusing on the people who create content for games that I play, since I already know a lot of what I will write about since I have already thought about these things in the past.  I need to also come up with points that I will need to prove which I still haven't thought about yet, to prove that what these people create daily is indeed authorship.  I don't believe that I will run short on the word count, since I believe there are a lot of good points to be made about this topic, since it is very unique and has only started a few years ago, but is growing very rapidly.